![]() ![]() That would actually give people a choice between the multitudes of playstyles that want a slower game, while retaining "Lulz I do 10000000 million deeps and clear Strands in 0.0001 femtoseconds" gameplay for those that enjoy it. ![]() METAsrc calculates the best Tryndamere build based on data analysis of Tryndamere Top Lane game match stats such as win rate, pick rate, KDA, ban rate, etc. I’m sorry league but your not worth playing anymore. Our Tryndamere Top Lane Build for LoL Patch 13.19 is updated daily with the best Tryndamere runes, items, counters, skill order, build order, mythic items, summoner spells, trinkets, and more. I mean honestly, they could literally balance the game to be a lot slower and then just give a CSM league option where the entire passive tree is made out of "You deal more damage with everything" nodes and everyone is invincible and permanently using Speed Shrine. League of legends meta is awful for 2023 This game has gone from good in earlier metas to being endless brute and tank meta with awful items that just continue to buff tank builds and Brute builds and assassins with Adc’s, App’s and Supports have been given garbage for years. Why is "People should have a choice" only relevant when defending the clear speed meta? What about min/maxers who want actually challenging content to utilize their min/maxed builds in without completely wiping the floor with it? However, how does one go about min/maxing, if even a half arsed attempt at building would lead to OP levels if you understand generally the mechanics of the game? It's one of the appeals to ARPG's, is that they generally offer a lot of room to min/max, be it build choices to the minute details of making sure all your gear has 100% perfect stats. At that moment in time, you could refer to that being the meta of the game. For example, in patch 7.5 Ziggs who is usually played in the mid lane was actually best played in the bottom lane as an ADC. Like, there's likely a good amount of ARPG players that love to min/max. Meta refers to a certain strategy, build or technique that is deemed the most effective for the game at that current time. It can be hard to knowingly gimp yourself. ![]() If trading is a core part of the game design (Which it seems to be, despite how garbage the system has been implemented), then it will always be in favour of the people who farm the hardest. Who's going to have more loot and currency to make them sell their loot for higher prices? I mean, Mr Casual playing slowly vs a hard core meta whore spamming like 6-7 maps an hour. It affects the economy regardless of what you choose. There's so much power creep it's hard NOT to be ridiculously screen clearing. Unless you play crappy skills in a 3L only. ![]()
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